I have completed my ZBrush sculpt of Gaur 2.0. Let me know what you think. When I began this project, I envisioned a sci-fi/fantasy villain who was part human, part alien, and part cyborg. Nothing new, I know. What I specifically wanted throughout this character concept was that the character would have a “natural” face and a “real” arm.
This phase of the project is complete. However, I have also envisioned this character to be armored and masked. Check back to watch the process of the coming phase of “Gaur 2.o.”
Below is the video detailing the work of the final phase of this project. You can view the entire playlist of this project on my Videos page.
I found a new toy for my website: a 360 degree viewer. Now I have a new – and better – way to display my 3D sculpts. See below.
I decided to test my new toy by displaying my sculpt “Porky.” The viewer is very easy to use. Click on the screen and drag across to rotate the model.
With this successful test, I am working up a new page for the site that I am naming “Turntable Gallery” which I will have up shortly.
BTW, a new name has been given to this beast. It is a porcucillus (pork-u-sill-us). I was showing my cuzneffin (cousin’s son) my illustrations when he decided to create this new name for Porky.
Please let me know if you think using this new 360 viewer is a good idea or not.
Finally completed Phase II of detailing the body of my latest ZBrush sculpt… Gaur 2.0. Here, I have added some greebles and other details to add to the overall look of the model.
Here’s the video of the process:
I hope you like it.
I just completed phase one of detailing the body of my ZBrush sculpt Gaur 2.0. During this phase, I added panel lines and other stuff to add some visual interest in the model. As before, I have recorded my progress, and if you would like to view the process, visit my Videos page.
An update to my Gaur 2.0 sculpt. I decided I didn’t like my original “body” concept, so I redrew it. From their, I broke apart the sculpt to rebuild it to create a hard-edge model. From this point, I will add more detail to the body parts.
If you would like to view my process, I have recorded it and you can see the progress in my Videos page. Let me know what you think.
After I released my previous post of Gaur 2.o, I looked over the image and realized I wasn’t completely happy with it. After re-examining that image, I decided that I needed to smooth his skin just a bit — as a friend of mine wrote, he needed a whole lot of skin grafts. I wanted his skin to be porous and wrinkled, not flakey and scabby. I also noted that I wanted the skin where the cybernetic implants meet appear more veiny, drained of color almost to the point where it is actually dead skin.
With that in mind, I present to you Gaur 2.1.