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Review

Looking for texturing tips — here’s a great source

Photoshop for 3D Artists - Volume 1

Now that I have added ZBrush to my illustration toolbox, I found myself looking for any source of tutorials and tips to help me improve my 3D illustrations. The Pixologic website (www.pixologic.com) is a great source of information for learning how to use the ZBrush software, as is ZBrushCentral (www.zbrushcentral.com). The lessons in these sites have been invaluable. But my brain always yearns for more. Especially when it came to texturing tips.

Online Color Wheel.

As a graphic artist and illustrator, often times I turn to my color wheel to help me determine which hues best work with my work (as I am sure many artists will do as well). The color wheel I own is printed on a 12 pt. card stock with a grommet in the center to hold the two pieces together — as most color wheels.

Recently I discovered a website called Color Scheme Designer 3 colorschemedesigner.com. It is essentially an online color wheel.

On-line color wheel at colorschemedesigner.com

On-line color wheel at colorschemedesigner.com

This site has proven to be a great asset in my work, as my “paper” color wheel has become somewhat “used” (mangled) over the years. The site works just like a color wheel, and with a click you can choose “mono,” “complimentary,” “tertiary,” “analogic,” and “accented analogic.” This app provides a preview of hues within the chosen color scheme. And for web design, displays web page color examples. I don’t do much web design any more, but I still find this to be an indispensable app and I just wanted to share this info.

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