I have completed my ZBrush sculpt of Gaur 2.0. Let me know what you think. When I began this project, I envisioned a sci-fi/fantasy villain who was part human, part alien, and part cyborg. Nothing new, I know. What I specifically wanted throughout this character concept was that the character would have a “natural” face and a “real” arm.
This phase of the project is complete. However, I have also envisioned this character to be armored and masked. Check back to watch the process of the coming phase of “Gaur 2.o.”
Below is the video detailing the work of the final phase of this project. You can view the entire playlist of this project on my Videos page.
Finally completed Phase II of detailing the body of my latest ZBrush sculpt… Gaur 2.0. Here, I have added some greebles and other details to add to the overall look of the model.
Here’s the video of the process:
I hope you like it.
I just completed phase one of detailing the body of my ZBrush sculpt Gaur 2.0. During this phase, I added panel lines and other stuff to add some visual interest in the model. As before, I have recorded my progress, and if you would like to view the process, visit my Videos page.
An update to my Gaur 2.0 sculpt. I decided I didn’t like my original “body” concept, so I redrew it. From their, I broke apart the sculpt to rebuild it to create a hard-edge model. From this point, I will add more detail to the body parts.
If you would like to view my process, I have recorded it and you can see the progress in my Videos page. Let me know what you think.