After I released my previous post of Gaur 2.o, I looked over the image and realized I wasn’t completely happy with it. After re-examining that image, I decided that I needed to smooth his skin just a bit — as a friend of mine wrote, he needed a whole lot of skin grafts. I wanted his skin to be porous and wrinkled, not flakey and scabby. I also noted that I wanted the skin where the cybernetic implants meet appear more veiny, drained of color almost to the point where it is actually dead skin.
With that in mind, I present to you Gaur 2.1.
Continuing with my Gaur 2.0 sculpt, I added a little more detail to the cybernetic skullcap implant with the hope that it would add a bit more visual interest. As before, I have recorded the process, and this can be viewed on my Videos page. As with all of my sculpts, I am creating this in ZBrush.
I decided to share a new work-in-progress. This is Gaur 2.0. This is my newest sculpt I am creating in ZBrush. The reason it is called Gaur 2.0, because I wanted to update a character I previously completed. I learned some new techniques, and how to apply them to my work.
As I progress through this creation, I will post new updates. Also, you can view time-lapse videos of my progress on my Videos Page. Let me know what you think.
The Rotunda is a new concept work depicting a futuristic fantasy cityscape. I wanted to depict a bustling city of the future with it’s towering skyscrapers surrounding a much older appearing structure that serves as the city’s civic, or maybe even religious center.
This illustration, as well as many others is also uploaded into my Illustration Portfolio.
I recently completed a new character concept, and am posting her up today. Meet “Elsa.” I began working on Elsa about six-weeks ago, but put her off for other work (mostly because I wasn’t happy with how she was turning out, and I had decided to work on other concepts).
Ceremonial Armor
It had been recently pointed out to me that I need to add a bit more back story to the characters and creatures I am creating. So here goes… Elsa is a fierce warrior from a far off alien planet. Elsa can be seen here wearing her ceremonial armor, which she typically wears when escorting and guarding her warlord. That’s all I got about her back story for now.
Elsa was created in ZBrush, with the final image produced in Photoshop. I hope you like her.
Continuing my series of fantasy creature concepts, I am ready to present “Waldo.”
Waldo began life as a very rudimentary sketch (which can be seen in My Sketchbook). When I say very “rudimentary sketch” I mean VERY RUDIMENTARY. I wanted to create a “horse-like” beast, because I will be using this model in a future illustration. Waldo was created in ZBrush, with the final composite produced in Photoshop.
In the above image, Waldo “hams it up” for the camera.
If you would like to see the creation process, I have recorded it and the video can be viewed here.