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Tag Archive science fiction

“Porky” – New Creature Sculpt

"Porky." Creature Concept. (c) 2014 Michael J. Barnes.

“Porky.” Creature Concept. (c) 2014 Michael J. Barnes. (Click to view enlargement)

My latest creature creation. This is “Porky.” I began this ZBrush sculpt on Halloween night because I was bored re-watching the same horror movie re-runs on TV. Also, I wanted to add to my Characters & Creatures Portfolio page. Porky is an herbivore, with multiple horns and tusks for protection from predators. Typically, I name my characters and creatures by pulling a name from my extensive database of names (i.e. the telephone white pages). However, when I started sculpting Porky, I realized the face was looking a bit porcine.

At any rate, Porky was created in ZBrush, with the final image produced in Photoshop. I hope you like him.

WIP: “Rover” Creature Sculpt Part 2

"RoverII." A creature sculpt work in progress. (c) 2014 Michael J. Barnes.

“RoverII.” A creature sculpt work in progress. (c) 2014 Michael J. Barnes.

I am continuing my ZBrush creature sculpt of my new pet “Rover.” Since my previous post, I have refined and added more definition to Rover’s features. As before, I have recorded Rover’s progress and you can view it on my Videos page or just click here.

New Character: Frank

"Frank." Character Concept. (c) 2014 Michael J. Barnes.

“Frank.” Character Concept. (c) 2014 Michael J. Barnes.

Meet Frank. My newest character concept. The idea behind Frank was to create a half human, half alien rogue. I had in mind from the beginning in this concept to create a dark-skinned character with blond hair and orange eyes, giving him a more alien appearance. However I wanted any other alien features to be softened (skull bones and ridges less pronounced) with the hope he would be a handsome “Face-like” (from the A-Team) character. I hope I achieved this goal.

As always, I created this character using ZBrush, and final production was completed in Photoshop. Feedback would be appreciated.

New Work: “Gaur” — Character Sheet

"Gaur -- Character Sheet." (c) 2014 Michael J. Barnes,

“Gaur — Character Sheet.” (c) 2014 Michael J. Barnes,

Here is my latest illustration. I decided to create this as a one-color line drawing because I wanted to make sure I could still do it. Line illustration is my first love. I first realized that I could draw when I was very young — many years ago — when I discovered that I could draw “Tippy the Turtle.” Like most of you, I grew up reading comic books (unfortunately I didn’t have enough foresight to hang on to them… they’d be worth a fortune today), and knew I wanted to draw for a living.

So, here is my latest submission. I hope you like it.

Flying Cars

"My First Futuristic Flying Car." (c) 2014 Michael J. Barnes.

“My First Futuristic Flying Car.” (c) 2014 Michael J. Barnes.

"My Second Futuristic Flying Car." (c) 2014 Michael J. Barnes.

“My Second Futuristic Flying Car.” (c) 2014 Michael J. Barnes.

As a kid,  I was a big fan of the Jetsons, and later of the Star Wars series. In both of these shows, they featured “flying cars.” To this day, I am greatly disappointed that we don’t have flying cars today, as I hoped we would when I was young. Well, fear not, the flying car is here. These images above show two of the concepts I have created for production. I just need to come up with the “actual” technology to make these vehicles airborne.

Actually, I have created these to be background elements for a future illustration. These “flying cars” were modeled in ZBrush with composites produced in Photoshop.

 

WIP: Flight Bay

Flightbay WIP. (c) 2013 Michael J. Barnes

Flightbay WIP. (c) 2013 Michael J. Barnes (click to view full-size image).

I am currently in the process of creating a new illustration, and decided that the background will be a starship flight bay. This is still a work-in-progress as I need to add a few elements to give this matte painting a little bit more life. However, I was very pleased with how this turned out that I wanted to share.

I originally created this in Google SketchUp, rendered it in Bryce, and did a final composite in Photoshop.

SketchUp model of the flight bay. (c) 2013 Michael J. Barnes. (click to view enlargement)

SketchUp model of the flight bay. (c) 2013 Michael J. Barnes. (click to view enlargement)

Rendered model of the flight bay. (c) 2013 Michael J. Barnes. (click to view enlargement)

Rendered model of the flight bay. (c) 2013 Michael J. Barnes. (click to view enlargement)