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Tag Archive digital sculpting

New Turntable: ‘Porky’

I found a new toy for my website: a 360 degree viewer. Now I have a new – and better – way to display my 3D sculpts. See below.

I decided to test my new toy by displaying my sculpt “Porky.”  The viewer is very easy to use. Click on the screen and drag across to rotate the model.

With this successful test, I am working up a new page for the site that I am naming “Turntable Gallery” which I will have up shortly.

BTW, a new name has been given to this beast. It is a porcucillus (pork-u-sill-us). I was showing my cuzneffin (cousin’s son) my illustrations when he decided to create this new name for Porky.

Please let me know if you think using this new 360 viewer is a good idea or not.

“Elsa” – A Character Concept

"Elsa." Character Concept. (c) 2014 Michael J. Barnes.

“Elsa.” Character Concept. (c) 2014 Michael J. Barnes. (click to view hi-res image)

I recently completed a new character concept, and am posting her up today. Meet “Elsa.” I began working on Elsa about six-weeks ago, but put her off for other work (mostly because I wasn’t happy with how she was turning out, and I had decided to work on other concepts).

Ceremonial Armor

It had been recently pointed out to me that I need to add a bit more back story to the characters and creatures I am creating. So here goes… Elsa is a fierce warrior from a far off alien planet. Elsa can be seen here wearing her ceremonial armor, which she typically wears when escorting and guarding her warlord. That’s all I got about her back story for now.

Elsa was created in ZBrush, with the final image produced in Photoshop. I hope you like her.

 

New Creature Concept: “Waldo”

"Waldo." Creature Concept Sculpt. (c) 2014 Michael J. Barnes. Click image to view larger version.

“Waldo.” Creature Concept Sculpt. (c) 2014 Michael J. Barnes. Click image to view larger version.

Continuing my series of fantasy creature concepts, I am ready to present “Waldo.”

Waldo began life as a very rudimentary sketch (which can be seen in My Sketchbook). When I say very “rudimentary sketch” I mean VERY RUDIMENTARY.  I wanted to create a “horse-like” beast, because I will be using this model in a future illustration. Waldo was created in ZBrush, with the final composite produced in Photoshop.

In the above image, Waldo “hams it up” for the camera.

If you would like to see the creation process, I have recorded it and the video can be viewed here.

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