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Behind The Scenes

“Ralph” – A Speed Sculpt

I decided to take a break from my job hunt to create a new creature concept. I also decided to record my speed sculpt and share it here. This is Ralph, a ZBrush speed sculpt.. The initial sculpt took me around two hours to complete (hi-res details, and final painting took a couple of more hours). I will post the final image later.

I made some changes to my site

After I completed producing this video, I realized I needed to make some minor changes to my website. If you look at my menu at the top of the page, I have added three new categories: “Characters & Creatures,” “Objects and Mattes,” and “Videos.” The first two pages I created because I noticed I had created enough work to build up new portfolio pages. As for the “Videos” page, I felt that I am confident enough to keep a video record of my sculpts and share them. I am also in the process of creating a video portfolio (which I will also share at a later date).

Characters & Creatures” is a collection of many of the characters and creatures (as the name implies) I have created in ZBrush. “Object & Mattes” is a portfolio of background images, and object I have created for use in my illustrations.

As always, I look forward to feedback.

Behind the scenes: Wilkommen.

For the past twelve months, I have delved into my new 3D modelling program ZBrush to learn how to sculpt highly detailed models. When I first looked into this program, I knew that it would be a perfect addition to my arsenal of illustration tools. Creating Wilkommen was by far the biggest challenge I faced since using Zbrush.

This was an illustration I knew would involve a lot of detail, meaning this would take a lot of time. I figure creating this image took me a total of approximately 60 hours over a three week period. But boy, did I have fun working on this project.

Pre-painted model created in Zbrush.

Pre-painted model created in Zbrush.

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