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Tag Archive 3D Modeling

New Turntable: ‘Porky’

I found a new toy for my website: a 360 degree viewer. Now I have a new – and better – way to display my 3D sculpts. See below.

I decided to test my new toy by displaying my sculpt “Porky.”  The viewer is very easy to use. Click on the screen and drag across to rotate the model.

With this successful test, I am working up a new page for the site that I am naming “Turntable Gallery” which I will have up shortly.

BTW, a new name has been given to this beast. It is a porcucillus (pork-u-sill-us). I was showing my cuzneffin (cousin’s son) my illustrations when he decided to create this new name for Porky.

Please let me know if you think using this new 360 viewer is a good idea or not.

WIP Update: Body Detailing Phase II

Gaur 2.0 - Phase II of detailing this model's body. (c) 2015 Michael J. Barnes.

Gaur 2.0 – Phase II of detailing this model’s body. (c) 2015 Michael J. Barnes.

Finally completed Phase II of detailing the body of my latest ZBrush sculpt… Gaur 2.0. Here, I have added some greebles and other details to add to the overall look of the model.

Here’s the video of the process:

I hope you like it.

‘Gaur 2.0’ : An Update

Gaur 2.0 - Rebuilt Body after Detailing. (c) 2015 Michael J. Barnes.

Gaur 2.0 – Rebuilt Body after Detailing. (c) 2015 Michael J. Barnes.

I just completed phase one of detailing the body of my ZBrush sculpt Gaur 2.0. During this phase, I added panel lines and other stuff to add some visual interest in the model. As before, I have recorded my progress, and if you would like to view the process, visit my Videos page.

WIP Update: Gaur 2.0

Gaur 2.0 - Body Rebuild. (c) 2015 Michael J. Barnes.

Gaur 2.0 – Body Rebuild. (c) 2015 Michael J. Barnes.

An update to my Gaur 2.0 sculpt. I decided I didn’t like my original “body” concept, so I redrew it. From their, I broke apart the sculpt to rebuild it to create a hard-edge model. From this point, I will add more detail to the body parts.

Gaur 2.0 - New body concept sculpt. - (c) 2015 Michael J. Barnes.

Gaur 2.0 – New body concept sculpt. – (c) 2015 Michael J. Barnes.

If you would like to view my process, I have recorded it and you can see the progress in my Videos page. Let me know what you think.

‘Gaur 2.1’ An upgrade

After I released my previous post of Gaur 2.o, I looked over the image and realized I wasn’t completely happy with it. After re-examining that image, I decided that I needed to smooth his skin just a bit — as a friend of mine wrote, he needed a whole lot of skin grafts. I wanted his skin to be porous and wrinkled, not flakey and scabby. I also noted that I wanted the skin where the cybernetic implants meet appear more veiny, drained of color almost to the point where it is actually dead skin.

With that in mind, I present to you Gaur 2.1.

“Gaur 2.0” – WIPping In More Detail

Gaur 2.0 Skullcap Detail - (c) 2015 Michael J. Barnes.

Gaur 2.0 Skullcap Detail – (c) 2015 Michael J. Barnes. (click to view enlarged image)

Continuing with my Gaur 2.0 sculpt, I added a little more detail to the cybernetic skullcap implant with the hope that it would add a bit more visual interest. As before, I have recorded the process, and this can be viewed on my Videos page. As with all of my sculpts, I am creating this in ZBrush.